AI Insights · Timothy · October 2021
Performance of Top 5 First Person Games on iOS in Finland, Q3 2021
Explore the performance trends of the top 5 first-person game apps on iOS in Finland during Q3 2021, including metrics on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 first-person game apps on iOS in Finland showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Minecraft from Mojang saw steady weekly revenue, peaking at about $2.2K in mid-July and maintaining a range between $1.2K and $2.1K throughout the quarter. Weekly downloads remained relatively stable, fluctuating between 171 and 283. Meanwhile, weekly active users hovered around 24K to 26K, with a minor dip in mid-August.
Hunting Clash: Shooting Games by Ten Square Games S.A. experienced a notable peak in weekly revenue, reaching approximately $3K in early August. Weekly downloads varied significantly, with a high of 151 in mid-August and a low of 28 at the start of July. The app's weekly active users ranged from 73 to 197, peaking in mid-August.
Call of Duty®: Mobile from Activision Publishing, Inc. saw fluctuating weekly revenue, peaking at around $1.9K in late July. Its weekly downloads were relatively stable, ranging from 255 to 608, with a notable increase in late September. The game's weekly active users mostly ranged between 12.5K and 15K, with a slight decline in early September.
Fishing Clash: Sport Simulator, another title from Ten Square Games S.A., showed an upward trend in weekly revenue, peaking at about $1.5K in mid-August. Weekly downloads saw a peak of 252 in early August but generally declined towards the end of the quarter. The app's weekly active users ranged from 1.1K to 1.6K, with a slight decrease observed in September.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. had its highest weekly revenue of about $1.1K in early August. Weekly downloads remained low, with the highest being 31 in mid-September. The app's weekly active users saw a peak of 630 at the start of the quarter but gradually declined to around 362 by early September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.